We build software people remember.

Odin is a creative technology studio. Websites, products and interactive stories, designed and built in-house.

Work

Our own products, live.

Before building for others, we build for ourselves. Both are in production.

mokuji’s home page: the headline “Una biblioteca para tu manga” in editorial type on a cream background.

Crafted product

mokuji (opens in a new tab)

A library for your manga: follow your series and get notified of new chapters, with no algorithms and no feed. A single binary anyone can self-host.

  • Go
  • SQLite
  • Open source
Tejido: Santiago province in 3D with its municipalities colored by population, next to its data card.

Interactive story

Tejido (opens in a new tab)

The Dominican Republic as a 3D map you can explore: 31 provinces, the National District and 156 municipalities, with official boundaries from the ONE and data from Wikidata.

  • Three.js
  • Open data
  • 3D

What we do

Three things, done well.

We use whatever each idea needs: code, design, 3D or AI. The tools change; the care doesn’t.

  1. Web experiences

    Brand and launch sites with interaction, 3D and motion. Memorable, and fast to load.

    Example: this site

  2. Crafted products

    Apps and tools that feel designed, not assembled from templates. From idea to product in production.

    Example: mokuji

  3. Interactive stories

    Data, maps and presentations people explore instead of read. To tell something complex in a way that lands.

    Example: Tejido

Not sure where to start?

A diagnostic session: we review your idea or your product and tell you honestly what we would do.

Ask for a diagnostic

How we work

From idea to something people use.

You work directly with the people who design and build. No middlemen, and progress you can see and touch.

  1. 01 Idea

    We get clear on what you want to achieve and for whom, and come out with a clear plan and scope.

  2. 02 Prototype

    A first version you can touch, so decisions are made with something real in hand, not assumptions.

  3. 03 Build

    Design and code side by side, with live progress throughout.

  4. 04 Launch

    We ship it, make sure it is fast and accessible, and stay around to fine-tune.

The studio

Small, on purpose.

We are two people based in the Dominican Republic, working in Spanish and English. For each project we bring in specialists from our network.

  • Kendry Grullón

    Engineering & creative technology

    Building software for the web since 2011.

  • Laura Adams

    UI/UX design & marketing

    Designs how each project looks, feels and tells its story.

Contact

Tell us what you want to make.

Write to us with the idea, even if it is half-formed. We reply within two business days.

Write to us